FILE_ID: SOLEM_CV_2026 [PRINT_RECORD]
/// SYSTEM_DATE: 2026-02-16 22:58:36 /// SUBJECT: TOBIAS_SOLEM STATUS: HIRED / ONLINE

TOBIAS SOLEM

Senior Community & Strategy Lead | Tech-Literate Player Advocate

📍 Malmö, Sweden

📞 +46(0)72-325 00 41

✉️ tobias.solem@gmail.com

🔗 linkedin.com/in/tobias-solem

🌐 www.tobiassolem.se

PROFESSIONAL PROFILE

Bridging the gap between "Code" and "Comms." Senior Community Strategist with a unique background as a Licensed Teacher and Systems Designer. I specialize in translating complex player sentiment into actionable production data using C#/SQL literacy. Expert in managing high-friction, hardcore ecosystems (Escape from Tarkov, Exoborne) and building sustainable digital societies through pedagogical psychology. Proven track record of scaling communities to 8M+ players and managing massive Discord servers (300k+ members).

CORE COMPETENCIES & TECH STACK

Community Strategy:
Crisis Management, Sentiment Analysis, Ambassador Programs, VIP/Influencer Relations.
Technical Literacy:
C#, SQL/MySQL, PHP, Linux, HTML5/CSS3, Unity (Basic), AI-tools.
Tools:
Discord (Advanced Admin/Bot Logic), Jira, Confluence, Social Media Suites, Adobe Creative Suite.
Languages:
Swedish (Native), English (Native/Bilingual).

PROFESSIONAL EXPERIENCE (GAMING)

SHARKMOB | Malmö, Sweden

Senior Community Developer | Feb 2024 – Present

(Previously: Community Developer, June 2022 – Feb 2024)

Driving community strategy for the open-world extraction shooter Exoborne and the battle royale Bloodhunt. Acting as the primary link between player sentiment and game engineering.

  • Tech-Driven Communications: Utilized proficiency in code structures to write accurate patch notes and technical briefs, ensuring zero friction between engineering reality and player perception.
  • Strategic Production Integration: Collaborated directly with production teams to integrate player feedback into the development pipeline using data-informed strategies.
  • ARG & Narrative Design: Designed and executed complex community-driven puzzles for the Exoborne ARG, managing remote teams to build engagement before launch.
  • Platform Growth & Scale: Managed diverse platforms including Steam (8M+ downloads) and Discord (170K+ members), ensuring consistent voice and sentiment tracking.
  • Ecosystem Management: Applied pedagogical principles to conflict resolution and onboarding for the Ambassador Program.

BATTLESTATE GAMES | Remote / International

Senior Community Manager (Escape from Tarkov) | Jan 2022 – June 2022

(Previously: Coordinator of Emissaries & Community Manager, 2020–2022)

Key figure in managing the hardcore community for the realistic FPS/RPG Escape from Tarkov, known for its demanding player base.

  • Crisis & Sentiment Translation: Acted as the "translation layer" between developers and the player base, delivering weekly regional reports and sentiment analysis during high-pressure periods.
  • Massive Scale Management: Coordinated a global team of 60+ Emissaries and supported one of the world's largest Discord communities with over 300,000 members.
  • Event Ops: Organized community contests, events, and managed customer/tech support on international platforms.

PEDAGOGICAL & TECHNICAL LEADERSHIP

My background in education provides the soft skills necessary to manage toxic behavior and build healthy community cultures.

SYDNÄRKES UTBILDNINGSFÖRBUND

Lead Teacher & Coordinator (InfoMedia Tech) | March 2019 – June 2022

Redesigned curriculum to align with Game Industry Standards, teaching C# programming, Unity development, and network security. Prepared students for university-level Game Design programs.

IT-GYMNASIET / NTI GYMNASIET

Program Coordinator (IT-Design) | Aug 2010 – March 2019

Awards: Nominated "IT-Pedagogue of the Year". Winner of Örebro Municipality Quality Prize 2017.
Spearheaded the IT-Design program, implementing "reality-based" learning methodologies.

EARLY CAREER HIGHLIGHTS (THE ORIGIN STORY)

  • MESHUGGAH (1997–2002): Community Manager ("Docile Servant Dog"). Managed the official website/forum and handled fan relations during the band's rise to global fame. Produced multimedia for albums (Nothing, Raretrax).
  • ENQUILON DESIGN (2001–2005): CEO/Founder. Ran a multimedia agency producing web sites and flash commercials.
  • EGOSOFT (2002–2003): QA & Translator for X2: The Threat.

EDUCATION & MILITARY SERVICE

  • Master's Degree: Sociology & Social Psychology – Örebro University (2004–2009)
  • BA: Digital Media Design – Örebro University (2004–2009)
  • Military Service: Staff Command / Stabsbefäl – Bodens Artilleriregemente A8 (1998–1999). Leadership under pressure.

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All rights reserved - © Copyright 2026 , Tobias Solem .

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